Refactor deinitIfLive: adjust return type and parameter naming; update allocator usage in main.zig
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18
src/main.zig
18
src/main.zig
@@ -12,33 +12,27 @@ const options = @import("build_options");
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const args = zocket.deps.args;
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// TODO: switch vars/consts/params to snake_case
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/// Resolves the config path, then delegates to `run`.
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///
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/// Allocator strategy:
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/// - Debug builds use `DebugAllocator`, which tracks every allocation and
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/// panics/exits on leaks or double-frees.
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/// - Release builds use `c_allocator` for C ABI interop.
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/// - Release builds use `smp_allocator`.
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pub fn main(init: std.process.Init) !void
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{
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const debug = builtin.mode == .Debug;
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const io = init.io;
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var gpa: std.heap.DebugAllocator(.{}) = .init;
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defer _ = gpa.deinit();
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defer if (debug)
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{
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if (gpa.detectLeaks() != 0) std.process.exit(1);
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};
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defer if (gpa.deinit() == .leak) std.process.exit(1);
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const allocator = if (debug) gpa.allocator() else std.heap.c_allocator;
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const allocator = if (debug) gpa.allocator() else std.heap.smp_allocator;
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var tmp_arena = std.heap.ArenaAllocator.init(allocator);
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var arena_live = true;
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errdefer _ = zocket.memory.deinitIfLive(&tmp_arena, &arena_live);
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const tmp_allocator = tmp_arena.allocator();
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errdefer zocket.memory.deinitIfLive(&tmp_arena, &arena_live);
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var parser = try args.ArgumentParser.init(tmp_allocator, .{
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.name = "zocket",
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@@ -67,7 +61,7 @@ pub fn main(init: std.process.Init) !void
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break :path try allocator.dupe(u8, tmp_path);
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};
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zocket.memory.deinitIfLive(&tmp_arena, &arena_live);
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_ = zocket.memory.deinitIfLive(&tmp_arena, &arena_live);
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try run(io, allocator, path);
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}
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@@ -88,7 +82,7 @@ fn run(io: std.Io, allocator: std.mem.Allocator, path: []const u8) !void
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error.AccessDenied => "Permission denied reading",
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else => "Unexpected error opening",
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};
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std.log.err("{s}: '{s}' ({any})\n", .{ msg, path, err });
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std.log.err("{s}: '{s}' ({any})", .{ msg, path, err });
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std.process.exit(1);
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};
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defer parsed.deinit();
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@@ -1,27 +1,27 @@
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const std = @import("std");
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/// Deinitializes `allocator` only if it is still live.
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/// Deinitializes `resource` only if it is still live.
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///
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/// Pass a pointer to the original allocator owner, such as an
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/// `ArenaAllocator` or `DebugAllocator`.
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/// Pass a pointer to the original allocator owner,
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/// such as an `ArenaAllocator`.
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///
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/// If `live` is `true`, calls `allocator.deinit()` and then sets
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/// `live` to `false`, preventing a later cleanup path from attempting
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/// to deinitialize the same allocator again.
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///
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/// The return value of `deinit()` is discarded.
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pub fn deinitIfLive(allocator: anytype, live: *bool) void
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/// The return value of `deinit()` is returned from the function.
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pub fn deinitIfLive(resource: anytype, live: *bool) ?@TypeOf(resource.deinit())
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{
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comptime
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{
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const T = @TypeOf(allocator);
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const T = @TypeOf(resource);
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if (@typeInfo(T) != .pointer) @compileError("deinitIfLive expects a pointer!");
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if (T == std.mem.Allocator) @compileError("deinitIfLive expects a pointer to an allocator owner, not std.mem.Allocator!");
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}
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if (live.*) {
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_ = allocator.deinit();
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if (!live.*) return null;
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live.* = false;
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}
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return resource.deinit();
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}
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