Files
HomesteadGateway/sim.go

258 lines
6.1 KiB
Go

//go:build sim
package main
import (
"encoding/json"
"fmt"
"log"
"math/rand"
"net/url"
"os"
"os/signal"
"sync"
"sync/atomic"
"syscall"
"time"
"github.com/gorilla/websocket"
)
const (
gatewayURL = "ws://localhost:3333/sync"
apiKey = "gateway"
serverID = "test-server-001"
// THE CHANNEL ID the mod says it serves. Must match gateway expectation.
channelID = "1444253682777587804"
)
// send interval range (random between minInterval and maxInterval)
var (
minInterval = 500 * time.Millisecond
maxInterval = 5 * time.Second
)
type Handshake struct {
Type string `json:"type"`
Data json.RawMessage `json:"data"`
}
// ModHandshake now includes ChannelID
type ModHandshake struct {
ServerID string `json:"server_id"`
ChannelID string `json:"channel_id"`
}
type GatewayAck struct {
Status string `json:"status"`
Type string `json:"type"`
}
type User struct {
ID string `json:"id"`
Name string `json:"name"`
}
type Destination struct {
ID string `json:"channel_id,omitempty"`
}
type GatewayMessageIn struct {
ID string `json:"id"` // where am I from (channel_id or server_id)
MsgID string `json:"msg_id"` // msg id
Destination Destination `json:"destination,omitempty"` // where do I wanna go (channel_id or empty if from Bot)
Author User `json:"author"` // who sent the message
Content string `json:"content"` // message content
Meta map[string]interface{} `json:"meta,omitempty"` // additional metadata
Ts time.Time `json:"ts,omitempty"` // timestamp
ReceivedAt time.Time `json:"-"` // ReceivedAt is populated by gateway (not from mod)
}
func main() {
rand.Seed(time.Now().UnixNano())
interrupt := make(chan os.Signal, 1)
signal.Notify(interrupt, os.Interrupt, syscall.SIGTERM)
u, err := url.Parse(gatewayURL)
if err != nil {
log.Fatalf("Failed to parse URL: %v", err)
}
q := u.Query()
q.Set("api_key", apiKey)
u.RawQuery = q.Encode()
log.Printf("Connecting to %s", u.String())
conn, _, err := websocket.DefaultDialer.Dial(u.String(), nil)
if err != nil {
log.Fatalf("Failed to connect: %v", err)
}
defer conn.Close()
log.Println("Connected to gateway")
var writeMu sync.Mutex
conn.SetPingHandler(func(appData string) error {
log.Println("Received ping from server, sending pong")
writeMu.Lock()
defer writeMu.Unlock()
if err := conn.WriteControl(websocket.PongMessage, []byte(appData), time.Now().Add(5*time.Second)); err != nil {
log.Printf("Failed to send pong: %v", err)
return err
}
return nil
})
modHS := ModHandshake{
ServerID: serverID,
ChannelID: channelID,
}
modHSData, err := json.Marshal(modHS)
if err != nil {
log.Fatalf("Failed to marshal mod handshake: %v", err)
}
handshake := Handshake{
Type: "mod",
Data: modHSData,
}
writeMu.Lock()
if err := conn.WriteJSON(handshake); err != nil {
writeMu.Unlock()
log.Fatalf("Failed to send handshake: %v", err)
}
writeMu.Unlock()
log.Println("Handshake sent")
var ack GatewayAck
if err := conn.ReadJSON(&ack); err != nil {
log.Fatalf("Failed to read acknowledgment: %v", err)
}
log.Printf("Received acknowledgment: status=%q, type=%q", ack.Status, ack.Type)
done := make(chan struct{})
go func() {
defer close(done)
for {
messageType, message, err := conn.ReadMessage()
if err != nil {
if websocket.IsUnexpectedCloseError(err, websocket.CloseGoingAway, websocket.CloseNormalClosure) {
log.Printf("WebSocket error: %v", err)
} else {
log.Printf("Connection closed/read error: %v", err)
}
return
}
switch messageType {
case websocket.TextMessage, websocket.BinaryMessage:
log.Printf("Received from server: %s", string(message))
default:
}
}
}()
var msgCounter uint64 = 1
func() {
testMsg := GatewayMessageIn{
MsgID: fmt.Sprintf("test-msg-%06d", atomic.AddUint64(&msgCounter, 1)),
ID: serverID,
Destination: Destination{
ID: channelID,
},
Author: User{
ID: "player-uuid-123",
Name: "TestPlayer",
},
Content: "Hello from simulated mod!",
Ts: time.Now().UTC(),
}
writeMu.Lock()
if err := conn.WriteJSON(testMsg); err != nil {
log.Printf("Failed to send test message: %v", err)
} else {
log.Println("Sent initial test message to gateway")
}
writeMu.Unlock()
}()
go func() {
for {
d := randomDuration(minInterval, maxInterval)
select {
case <-done:
return
case <-time.After(d):
// build message
msgNum := atomic.AddUint64(&msgCounter, 1)
msg := GatewayMessageIn{
MsgID: fmt.Sprintf("sim-msg-%06d", msgNum),
ID: serverID,
Destination: Destination{
ID: channelID,
},
Author: User{
ID: fmt.Sprintf("sim-user-%d", msgNum%1000),
Name: fmt.Sprintf("SimUser%d", msgNum%1000),
},
Content: fmt.Sprintf("Random interval message #%d (delay %s)", msgNum, d),
Ts: time.Now().UTC(),
}
writeMu.Lock()
if err := conn.WriteJSON(msg); err != nil {
log.Printf("Failed to send simulated message: %v", err)
writeMu.Unlock()
return
}
writeMu.Unlock()
log.Printf("Sent simulated message %s (next wait up to %s)", msg.MsgID, maxInterval)
}
}
}()
log.Println("Connection established. Sending simulated messages at random intervals. Press Ctrl+C to disconnect.")
for {
select {
case <-done:
log.Println("Connection read loop closed, exiting")
return
case <-interrupt:
log.Println("Interrupt received, closing connection...")
writeMu.Lock()
err := conn.WriteMessage(
websocket.CloseMessage,
websocket.FormatCloseMessage(websocket.CloseNormalClosure, ""),
)
writeMu.Unlock()
if err != nil {
log.Printf("Write close error: %v", err)
}
select {
case <-done:
case <-time.After(1 * time.Second):
}
return
}
}
}
func randomDuration(min, max time.Duration) time.Duration {
if max <= min {
return min
}
diff := int64(max - min)
n := rand.Int63n(diff)
return min + time.Duration(n)
}