updated docs, minor changes

This commit is contained in:
2025-12-08 09:36:40 +01:00
parent 0c7909a701
commit 709abb30fa
5 changed files with 30 additions and 46 deletions

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@@ -20,6 +20,19 @@ HomesteadGateway is a WebSocket-based message routing gateway that facilitates b
---
## Quick Start
1. Start the gateway (build/run your application that embeds the WebSocket gateway).
2. Connect a client to the WebSocket endpoint:
- URL: `ws://<host>:<port>/sync?api_key=<your_api_key>`
3. Immediately send a handshake JSON with type `mod` or `bot`.
4. On success, youll receive `{"status":"connected","type":"mod|bot"}`.
5. Exchange messages as JSON.
See the full details below.
---
## Architecture
### Connection Types
@@ -116,15 +129,15 @@ For bots (Discord bots, etc.):
{
"type": "bot",
"data": {
"channel_id": "123456789"
"bot_id": "discord-bot-123"
}
}
```
**Fields:**
- `channel_id` (string, required): The channel ID this bot monitors
- `bot_id` (string, required): The bots ID
**Note:** Only **one bot connection** is allowed at a time. Connecting a new bot will close the existing bot connection.
**Note:** Only **one bot connection** is allowed at a time. Trying to connect a new bot will result in an `409 Conflict` Error.
### Step 3: Receive Acknowledgment
@@ -134,7 +147,7 @@ After sending the handshake, wait for an acknowledgment:
```json
{
"status": "connected",
"type": "mod" // or "bot"
"type": "mod|bot"
}
```
@@ -344,7 +357,7 @@ conn.SetPongHandler(func(appData string) error {
**Handshake Errors:**
- `400` - Malformed handshake JSON
- `401` - Invalid or missing API key
- `409` - Bot already connected (for bot handshakes)
- `409` - Bot already connected (only for bot handshakes)
- `500` - Internal server error
**Message Errors:**
@@ -378,9 +391,9 @@ Handle other WebSocket closures as unexpected errors.
## Rate Limits & Restrictions
- **Message Size Limit:** 1 MB per message (configurable)
- **Message Size Limit:** 2 MB per message (configurable)
- **Read Limit:** Messages exceeding the limit will close the connection
- **Concurrent Mods:** Multiple mods can connect to the same channel ID (different server IDs)
- **Concurrent Mods:** Multiple mods *can* connect to the same channel ID (different server IDs)
- **Concurrent Bots:** Only **one bot connection** allowed globally
---
@@ -426,32 +439,6 @@ Use mutex/locks when writing to WebSocket from multiple threads.
---
## Troubleshooting
### Connection Refused
- Verify the gateway is running
- Check the port is correct (default: 3333)
- Ensure firewall allows connections
### 401 Unauthorized
- Verify API key is correct
- Check API key is properly URL-encoded in query string
### Handshake Timeout
- Ensure handshake is sent within 60 seconds of connection
- Verify handshake JSON is correctly formatted
### Messages Not Received
- Check `channel_id` matches between mod and bot
- Verify recipient is connected
- Check queue status in acknowledgments
### Connection Drops
- Ensure pong responses are sent to pings
- Check network stability
- Implement reconnection logic
---
## API Reference